AimAssistCommon_Record class
game.data.AimAssistCommon_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.SearchFilterMaskTypeCondition_Record> TargetFilterPriority()RTTIgame.data.SearchFilterMaskTypeCondition_Record? TargetFilterPriorityHandle()RTTIWeakHandle<game.data.AimAssistType_Record> AimAssistType()RTTIgame.data.AimAssistType_Record? AimAssistTypeHandle()RTTIWeakHandle<game.data.SearchFilterMaskTypeCondition_Record> TargetFilter()RTTIgame.data.SearchFilterMaskTypeCondition_Record? TargetFilterHandle()RTTIEulerAngles SoftLockBrakeAngle()RTTIEulerAngles FirstPassAngleRange()RTTIfloat WorldProximityThreshold()RTTIfloat AngleProximityBonus()RTTIfloat RotatingAwayFromPastTargetPenalty()RTTIfloat WorldDistUnitWeight()RTTIfloat TargetLostTimeOut()RTTIfloat SoftLockTargetLostTimeOut()RTTIfloat PastTargetWeight()RTTIfloat WorldProximityBonus()RTTIfloat AngleProximityThreshold()RTTIfloat WorldDistUnit()RTTIfloat AngleDistUnitWeight()RTTIfloat SoftLockTargetWeight()RTTIfloat AngleDistUnit()RTTIfloat TargetFilterPriorityBonus()RTTIfloat TargetAcquisitionDelayTime()RTTIfloat RecentInputTime()RTTIbool ForceSoftLockMinimumWeight()RTTIbool IsEnabled()RTTIbool IsEnabledForMouse()RTTIbool PrimaryComponentsOnly()RTTI