AITicket_Record class
game.data.AITicket_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
game.data.AIActionTicket_Record, game.data.AIRingTicket_Record, game.data.AITacticTicket_Record
Properties
None.
Functions
WeakHandle<game.data.AITicketType_Record> TicketType()RTTIgame.data.AITicketType_Record? TicketTypeHandle()RTTIWeakHandle<game.data.AIDifficulty_Record> Difficulty()RTTIgame.data.AIDifficulty_Record? DifficultyHandle()RTTIWeakHandle<game.data.AIComparison_Record> DifficultyComparisonOp()RTTIgame.data.AIComparison_Record? DifficultyComparisonOpHandle()RTTIint GetDeactivationConditionCount()RTTIWeakHandle<game.data.AITicketCondition_Record> GetDeactivationConditionItem(int index)RTTIgame.data.AITicketCondition_Record? GetDeactivationConditionItemHandle(int index)RTTIbool DeactivationConditionContains(WeakHandle<game.data.AITicketCondition_Record> item)RTTIint GetActivationConditionCount()RTTIWeakHandle<game.data.AITicketCondition_Record> GetActivationConditionItem(int index)RTTIgame.data.AITicketCondition_Record? GetActivationConditionItemHandle(int index)RTTIbool ActivationConditionContains(WeakHandle<game.data.AITicketCondition_Record> item)RTTIint GetSyncWithTicketsCount()RTTIWeakHandle<game.data.AITicketType_Record> GetSyncWithTicketsItem(int index)RTTIgame.data.AITicketType_Record? GetSyncWithTicketsItemHandle(int index)RTTIbool SyncWithTicketsContains(WeakHandle<game.data.AITicketType_Record> item)RTTIint GetCooldownsCount()RTTIWeakHandle<game.data.AIActionCooldown_Record> GetCooldownsItem(int index)RTTIgame.data.AIActionCooldown_Record? GetCooldownsItemHandle(int index)RTTIbool CooldownsContains(WeakHandle<game.data.AIActionCooldown_Record> item)RTTIfloat ConditionSuccessDuration()RTTIfloat MinTicketDesyncTime()RTTIfloat MaxTicketDesyncTime()RTTIint MaxNumberOfTickets()RTTIfloat PercentageNumberOfTickets()RTTIfloat Timeout()RTTIfloat SyncTimeout()RTTIint MinNumberOfTickets()RTTIfloat DeactivationConditionCheckInterval()RTTIbool ScaleNumberOfTicketsFromWorkspots()RTTIbool RevokeOnTimeout()RTTIbool ReleaseAll()RTTIbool StartCooldownOnFailure()RTTI