AISubActionStartCooldown_Record class
game.data.AISubActionStartCooldown_Record
Inheritance
Base: game.data.AISubAction_Record
Derived
None.
Properties
None.
Functions
int GetCooldownsCount()RTTIWeakHandle<game.data.AIActionCooldown_Record> GetCooldownsItem(int index)RTTIgame.data.AIActionCooldown_Record? GetCooldownsItemHandle(int index)RTTIbool CooldownsContains(WeakHandle<game.data.AIActionCooldown_Record> item)RTTIfloat Delay()RTTIfloat MinActionDuration()RTTI