AISubActionMountVehicle_Record class
game.data.AISubActionMountVehicle_Record
Inheritance
Base: game.data.AISubAction_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Vehicle()RTTIgame.data.AIActionTarget_Record? VehicleHandle()RTTIWeakHandle<game.data.VehicleSeat_Record> Slot()RTTIgame.data.VehicleSeat_Record? SlotHandle()RTTIbool MountInstantly()RTTIbool IgnoreFlatTires()RTTI