AIPattern_Record class
game.data.AIPattern_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
int GetActivationConditionsCount()RTTIWeakHandle<game.data.AIActionCondition_Record> GetActivationConditionsItem(int index)RTTIgame.data.AIActionCondition_Record? GetActivationConditionsItemHandle(int index)RTTIbool ActivationConditionsContains(WeakHandle<game.data.AIActionCondition_Record> item)RTTIint GetDelaysCount()RTTIWeakHandle<game.data.AIPatternDelay_Record> GetDelaysItem(int index)RTTIgame.data.AIPatternDelay_Record? GetDelaysItemHandle(int index)RTTIbool DelaysContains(WeakHandle<game.data.AIPatternDelay_Record> item)RTTIint PatternSize()RTTI