AIDirectorScheduleSpawningDesc_Record class
game.data.AIDirectorScheduleSpawningDesc_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
int GetEntriesCount()RTTIWeakHandle<game.data.AIDirectorSchedulePlanEnemyEntry_Record> GetEntriesItem(int index)RTTIgame.data.AIDirectorSchedulePlanEnemyEntry_Record? GetEntriesItemHandle(int index)RTTIbool EntriesContains(WeakHandle<game.data.AIDirectorSchedulePlanEnemyEntry_Record> item)RTTIfloat SpawningBigDistance()RTTIfloat SpawningAngle()RTTIint EnemiesAmount()RTTIfloat SpawningMinDistance()RTTI