Regular1v1FinisherScenario class
game.Regular1v1FinisherScenario
Inheritance
Base: game.IFinisherScenario
Derived
None.
Properties
| Property | Type | |
|---|---|---|
attackerWorkspot | byte | |
targetWorkspot | byte | |
syncData | game.FinisherSyncData[] | |
targetPlaybackDelay | float | |
targetBlendTime | float | |
attackerPlaybackDelay | float | |
attackerBlendTime | float | |
pivotSettings | game.Regular1v1FinisherScenarioPivotSetting | |
attackerIsMaster | bool | |
targetSlotNameToAttachAttackerWeaponLeft | CName |
Functions
None.