NavmeshDetector class
game.NavmeshDetector
Inheritance
Base: ent.IPlacedComponent
Derived
None.
Properties
None.
Functions
void OnNavmeshStateChanged(bool onNavmesh, float navmeshDistance, bool overlapGeometry)RTTI
game.NavmeshDetector
Base: ent.IPlacedComponent
None.
None.
void OnNavmeshStateChanged(bool onNavmesh, float navmeshDistance, bool overlapGeometry) RTTI