LootManager class
game.LootManager
Inheritance
Base: game.ILootManager
Derived
None.
Properties
None.
Functions
bool SpawnItemDrop(game.Object obj, game.ItemID itemID, Vector4? position, Quaternion? rotation)RTTIbool SpawnItemDropOfManyItems(game.Object obj, game.DropInstruction[] itemInstructions, CName? dropItemName, Vector4? position, Quaternion? rotation)RTTIbool SpawnThrowableItemDrop(game.Object obj, game.ItemID itemID, Vector4 position, Quaternion rotation, game.projectile.ParabolicTrajectoryParams paramss)RTTICName GetDefaultDropItemName()RTTIvoid PurgeLoot()RTTI