IGameRulesSystem class
game.IGameRulesSystem
Inheritance
Base: game.IGameSystem
Derived
Properties
None.
Functions
void SendChat(string chat)RTTIbool IsPlayerReady(string PeerID)RTTIbool IsGameVictorious()RTTIbool IsGameUnsuccessful()RTTIgrs.HeistStatus GetHeistStatus()RTTI