GodModeSystem class
game.GodModeSystem
Inheritance
Base: game.IGodModeSystem
Derived
None.
Properties
None.
Functions
bool AddGodMode(ent.EntityID entID, game.GodModeType gmType, CName sourceInfo)RTTIbool RemoveGodMode(ent.EntityID entID, game.GodModeType gmType, CName sourceInfo)RTTIbool HasGodMode(ent.EntityID entID, game.GodModeType gmType)RTTIuint GetGodModeCount(ent.EntityID entID, game.GodModeType gmType)RTTICName[] GetGodModeSources(ent.EntityID entID, game.GodModeType gmType)RTTIvoid ClearGodMode(ent.EntityID entID, CName sourceInfo)RTTIbool EnableOverride(ent.EntityID entID, game.GodModeType gmType, CName sourceInfo)RTTIbool DisableOverride(ent.EntityID entID, CName sourceInfo)RTTI