EffectNearlyHitAgentData struct 64 bytes
game.EffectNearlyHitAgentData
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
hitPosition | Vector4 | |
hitDirection | Vector4 | |
entity | WeakHandle<ent.Entity> | |
isPlayer | bool | |
wasHit | bool |
Functions
None.
game.EffectNearlyHitAgentData
No base class.
None.
| Property | Type | |
|---|---|---|
hitPosition | Vector4 | |
hitDirection | Vector4 | |
entity | WeakHandle<ent.Entity> | |
isPlayer | bool | |
wasHit | bool |
None.