Damage class
game.Damage
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
damageType | game.data.DamageType | |
value | float |
Functions
bool IsValid()RTTIgame.data.DamageType GetType()RTTIvoid SetType(game.data.DamageType dmgType)RTTIfloat GetValue()RTTIvoid SetValue(float value)RTTI