Attack_Projectile class
game.Attack_Projectile
Inheritance
Base: game.IAttack
Derived
None.
Properties
None.
Functions
game.projectile.SpawnerLaunchEvent? PrepareAttack(WeakHandle<game.Object> instigator)RTTI
game.Attack_Projectile
Base: game.IAttack
None.
None.
game.projectile.SpawnerLaunchEvent? PrepareAttack(WeakHandle<game.Object> instigator) RTTI