BlackICE Scripting

ActionRotateBaseState struct 64 bytes

game.ActionRotateBaseState

Inheritance

Base: game.ActionReplicatedState

Derived

game.ActionRotateToObjectState, game.ActionRotateToState

Properties

PropertyType
angleOffsetfloat
angleTolerancefloat
keepUpdatingTargetbool
useRotationTimebool
rotationSpeedfloat
rotationTimefloat

Functions

None.