BlackICE Scripting

DeviceGameController class

cursor.DeviceGameController

Inheritance

Base: game.ui.WidgetGameController

Derived

None.

Properties

PropertyType
bbUIDataWeakHandle<game.IBlackboard> scripted
bbWeaponInfoWeakHandle<game.IBlackboard> scripted
bbWeaponEventIdred.CallbackObject? scripted
bbPlayerTierEventIdred.CallbackObject? scripted
interactionBlackboardIdred.CallbackObject? scripted
upperBodyStateBlackboardIdred.CallbackObject? scripted
sceneTierGameplayTier scripted
upperBodyStategame.PSMUpperBodyStates scripted
isUnarmedbool scripted
cursorDeviceWeakHandle<ink.ImageWidget> scripted
fadeOutAnimationink.anim.Definition? scripted
fadeInAnimationink.anim.Definition? scripted
wasLastInteractionWithDevicebool scripted
interactionDeviceStatebool scripted

Functions