ListGameController class
buff.ListGameController
Inheritance
Base: game.ui.HUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
buffsList | ink.HorizontalPanelWidgetReference | scripted |
bbBuffList | red.CallbackObject? | scripted |
bbDeBuffList | red.CallbackObject? | scripted |
uiBlackboard | WeakHandle<game.IBlackboard> | scripted |
buffDataList | game.ui.BuffInfo[] | scripted |
debuffDataList | game.ui.BuffInfo[] | scripted |
buffWidgets | WeakHandle<ink.Widget>[] | scripted |
UISystem | WeakHandle<game.ui.GameSystemUI> | scripted |
pendingRequests | int | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIbool OnPlayerAttach(game.Object playerGameObject)RTTIbool OnBuffDataChanged(string value)RTTIbool OnDeBuffDataChanged(string value)RTTIvoid UpdateBuffs()RTTIvoid MergeKnockdowns()RTTIbool OnBuffSpawned(ink.Widget newItem, IScriptable userData)RTTIvoid UpdateVisibility()RTTIvoid UpdateBuffDebuffList()RTTIvoid SendVisibilityUpdate(bool oldVisible, bool nowVisible)RTTI