BlackICE Scripting

PlayerWeaponSettings class

audio.PlayerWeaponSettings

Inheritance

Base: audio.WeaponSettings

Derived

None.

Properties

PropertyType
fireSoundCName
preFireSoundCName
burstFireSoundCName
autoFireSoundCName
autoFireStopCName
timeLimitForAutoFireSingleShotfloat
padVibrationGainfloat
padVibrationReloadGainfloat
tailsCName
shellCasingsSettingsCName
animEventOverridesaudio.WeaponEventOverrides?
quickMeleeHitEventCName
initEventCName
shutdownEventCName
aimEnterSoundCName
aimExitSoundCName
dryFireSoundCName
reloadSoundCName
triggerEffectSingleCName
triggerEffectAimingCName
triggerEffectAutoCName
perfectChargePerkSoundsaudio.PerfectChargePerkSounds

Functions

None.