BlackICE Scripting

AudioStateTransitionConditionData class

audio.AudioStateTransitionConditionData

Inheritance

Base: audio.AudioMetadata

Derived

audio.AmbientAreaContextActivatedASTCD, audio.AudioEventPostedASTCD, audio.EnemyStateCountASTCD, audio.GameplayTierActivatedASTCD, audio.GenericGameplayEventOccurredASTCD, audio.PlayerInVehicleASTCD, audio.WaitTimeASTCD

Properties

None.

Functions

None.