BlackICE Scripting

AnimNode_StateMachine class

anim.AnimNode_StateMachine

Inheritance

Base: anim.AnimNode_Base

Derived

anim.AnimNode_LocomotionMachine

Properties

PropertyType
statesanim.AnimNode_State?[]
frozenStateanim.AnimNode_StateFrozen?
transitionsanim.AnimStateTransitionDescription?[]
conditionalEntriesanim.AnimStateMachineConditionalEntry?[]
globalTransitionsanim.AnimStateTransitionDescription?[]
anyStateInterpolatoranim.IAnimStateTransitionInterpolator?
defaultStateIndexuint
notifyOnEnterStatebool

Functions

None.