WeaponMalfunctionHudEffector class
WeaponMalfunctionHudEffector
Inheritance
Base: game.Effector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
bb | WeakHandle<game.IBlackboard> | scripted |
Functions
void ActionOn(game.Object owner)overrideRTTIvoid ActionOff(game.Object owner)overrideRTTIvoid Uninitialize(ScriptGameInstance game)overrideRTTI