WeakspotHealthChangeListener class
WeakspotHealthChangeListener
Inheritance
Base: game.CustomValueStatPoolsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
self | WeakHandle<game.Object> | scripted |
statPoolType | game.data.StatPoolType | scripted |
statPoolSystem | game.StatPoolsSystem? | scripted |
Functions
void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIvoid CheckProgressiveEffect(float oldValue, float newValue, float percToPoints)RTTI