UpdatePlayerDevelopment class
UpdatePlayerDevelopment
Inheritance
Base: game.PlayerScriptableSystemRequest
Derived
None.
Properties
| Property | Type | |
|---|---|---|
ForceRefresh | bool | scripted |
Functions
void Set(WeakHandle<game.Object> _owner)RTTI
UpdatePlayerDevelopment
Base: game.PlayerScriptableSystemRequest
None.
| Property | Type | |
|---|---|---|
ForceRefresh | bool | scripted |
void Set(WeakHandle<game.Object> _owner) RTTI