BlackICE Scripting

TriggerContinuousAttackEffector class

TriggerContinuousAttackEffector

Inheritance

Base: game.ContinuousEffector

Derived

ApplyAccumulatedDoTEffector

Properties

PropertyType
ownerWeakHandle<game.Object> scripted
attackTDBIDTDBID scripted
attackgame.Attack_GameEffect? scripted
delayTimefloat scripted
timeDilationDrivergame.data.EffectorTimeDilationDriver scripted

Functions