TankTurretComponent class
TankTurretComponent
Inheritance
Base: game.ScriptableComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
attackRecord | TDBID | scripted |
slotComponentName1 | CName | scripted |
slotName1 | CName | scripted |
slotComponentName2 | CName | scripted |
slotName2 | CName | scripted |
slotComponent1 | ent.SlotComponent? | scripted |
slotComponent2 | ent.SlotComponent? | scripted |
Functions
void OnGameAttach()RTTIbool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer)RTTIvoid Shoot(ent.SlotComponent slotComponent, CName slotName)RTTI