StrikeExecutor_Kill class
StrikeExecutor_Kill
Inheritance
Base: game.EffectExecutor_Scripted
Derived
None.
Properties
None.
Functions
bool Process(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx)RTTI
StrikeExecutor_Kill
Base: game.EffectExecutor_Scripted
None.
None.
bool Process(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx) RTTI