RefreshPingEffector class
RefreshPingEffector
Inheritance
Base: game.Effector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
squadMembers | ent.EntityID[] | scripted |
owner | WeakHandle<game.Object> | scripted |
Functions
void ActionOn(game.Object owner)overrideRTTIvoid RefreshSquad(game.Object root)RTTI