RadioHotkeyController class
RadioHotkeyController
Inheritance
Base: GenericHotkeyController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
vehicleBB | WeakHandle<game.IBlackboard> | scripted |
vehicleEnterListener | red.CallbackObject? | scripted |
factListener | uint | scripted |
animationProxy | ink.anim.Proxy? | scripted |
equalizerAnimProxy | ink.anim.Proxy? | scripted |
pocketRadioToken | ink.GameNotificationToken? | scripted |
isInDefaultState | bool | scripted |
Functions
bool OnPlayerAttach(game.Object player)overrideRTTIvoid InitializeEqualizerAnim()RTTIvoid StartEqualizerAnim()RTTIvoid StopEqualizerAnim()RTTIbool ShouldEqualizerShow()RTTIvoid UpdateEqualizer()RTTIbool OnVehicleRadioEvent(UIVehicleRadioEvent evt)RTTIbool OnVehicleRadioCycleEvent(UIVehicleRadioCycleEvent evt)RTTIbool IsRadioEnabled()RTTIbool Initialize()overrideRTTIbool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer)RTTIvoid InitializeQuestListener()RTTIvoid SetHintController(bool isInVehicle)RTTIvoid Uninitialize()overrideRTTIvoid OnFactChanged(int value)RTTIbool OnPlayerEnteredVehicle(int value)RTTIbool OnVehicleRadioStationChanged(vehicle.RadioStationChanged evt)RTTIbool OnPocketRadioUIEvent(PocketRadioUIEvent evt)RTTIbool IsInDefaultState()overrideRTTIvoid ResolveState()overrideRTTI