PropagateStatusEffectInAreaEffector class
PropagateStatusEffectInAreaEffector
Inheritance
Base: ApplyEffectToDismemberedEffector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
statusEffect | TDBID | scripted |
range | float | scripted |
duration | float | scripted |
applicationTarget | CName | scripted |
propagateToInstigator | bool | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIvoid ActionOn(game.Object owner)overrideRTTIvoid RepeatedAction(game.Object owner)overrideRTTIvoid ProcessAction(game.Object owner)RTTI