PreventionDamage class
PreventionDamage
Inheritance
Base: game.ScriptableSystemRequest
Derived
None.
Properties
| Property | Type | |
|---|---|---|
target | WeakHandle<game.Object> | scripted |
attackTime | float | scripted |
attackType | game.data.AttackType | scripted |
damageDealtPercent | float | scripted |
isTargetKilled | bool | scripted |
Functions
string GetTelemetryDescription()RTTIstatic string GetTelemetryDescription(game.Object target, bool isTargetKilled)staticRTTI globalstatic string GetTargetTelemetryDescription(game.Object target)staticRTTI global