PreventionAgents class
PreventionAgents
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
groupName | CName | scripted |
requsteredAgents | SPreventionAgentData?[] | scripted |
Functions
void CreateGroup(CName groupName, WeakHandle<game.PersistentState> ps)RTTICName GetGroupName()RTTIint GetAgentsNumber()RTTIWeakHandle<game.PersistentState> GetAgetntByIndex(int index)RTTIbool IsAgentalreadyAdded(WeakHandle<game.PersistentState> ps)RTTIbool HasAgents()RTTIvoid AddAgent(WeakHandle<game.PersistentState> ps)RTTIvoid RemoveAgent(WeakHandle<game.PersistentState> ps)RTTI