BlackICE Scripting

PlayerDevelopmentData class

PlayerDevelopmentData

Inheritance

Base: IScriptable

Derived

None.

Properties

PropertyType
ownerWeakHandle<game.Object> scripted
ownerIDent.EntityID scripted
queuedCombatExpSExperiencePoints[] scripted
proficienciesSProficiency[] scripted
attributesSAttribute[] scripted
perkAreasSPerkArea[] scripted
traitsSTrait[] scripted
devPointsSDevelopmentPoints[] scripted
skillPrereqsSkillCheckPrereqState?[] scripted
statPrereqsStatCheckPrereqState?[] scripted
knownRecipesItemRecipe[] scripted
attributesDataSAttributeData[] scripted
highestCompletedMinigameLevelint scripted
startingLevelint scripted
startingExperienceint scripted
lifePathgame.data.LifePath scripted
displayActivityLogbool scripted
progressionBuildSetCompletedbool scripted

Functions