PingSquadEffector class
PingSquadEffector
Inheritance
Base: game.Effector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
squadMembers | ent.EntityID[] | scripted |
owner | WeakHandle<game.Object> | scripted |
oldSquadAttitude | game.AttitudeAgent? | scripted |
quickhackLevel | float | scripted |
data | FocusForcedHighlightData? | scripted |
squadName | CName | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIvoid ActionOn(game.Object owner)overrideRTTIvoid ActionOff(game.Object owner)overrideRTTIvoid Uninitialize(ScriptGameInstance game)overrideRTTIvoid MarkSquad(bool mark, game.Object root)RTTIvoid RegisterMarkedSquadInNetworkSystem(ScriptGameInstance game)RTTIvoid UnregisterMarkedSquadInNetworkSystem(ScriptGameInstance game)RTTITDBID GetPingLevel(float level)RTTI