PhoneMessagePopupGameController class

PhoneMessagePopupGameController

Inheritance

Base: game.ui.NewPhoneRelatedGameController

Derived

None.

Properties

PropertyType
contentink.WidgetReference scripted
titleink.TextWidgetReference scripted
avatarImageink.ImageWidgetReference scripted
menuBackgrounsink.WidgetReference scripted
hintsContainerink.WidgetReference scripted
hintTrackink.WidgetReference scripted
hintCloseink.WidgetReference scripted
hintReplyink.WidgetReference scripted
scrollReplyink.WidgetReference scripted
hintMessengerink.WidgetReference scripted
hintCallink.WidgetReference scripted
scrollSliderink.WidgetReference scripted
contactsPathink.WidgetReference scripted
messagesPathink.WidgetReference scripted
blackboardWeakHandle<game.IBlackboard> scripted
blackboardDefUI_ComDeviceDef? scripted
uiSystemgame.ui.GameSystemUI? scripted
playerWeakHandle<game.Object> scripted
journalMgrWeakHandle<game.JournalManager> scripted
phoneSystemWeakHandle<PhoneSystem> scripted
dataJournalNotificationData? scripted
entryWeakHandle<game.JournalPhoneMessage> scripted
contactEntryWeakHandle<game.JournalContact> scripted
attachmentWeakHandle<game.JournalEntry> scripted
attachmentStategame.JournalEntryState scripted
attachmentHashuint scripted
activeEntryWeakHandle<game.JournalEntry> scripted
dialogViewControllerWeakHandle<MessengerDialogViewController> scripted
journalEntryHashint scripted
proxyink.anim.Proxy? scripted
isFocusedbool scripted
isHubVisialebool scripted

Functions