OvershieldListener
Base: game.ScriptStatPoolsListener
None.
| Property | Type | |
|---|---|---|
healthBar | WeakHandle<game.ui.HudHealthbarGameController> | scripted |
void BindHelathBar(WeakHandle<game.ui.HudHealthbarGameController> bar) RTTIvoid OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints) overrideRTTI