OvershieldEffectorBase
Base: game.ContinuousEffector
| Property | Type | |
|---|---|---|
statSystem | game.StatsSystem? | scripted |
poolSystem | game.StatPoolsSystem? | scripted |
immunityTypes | game.StatModifierData_Deprecated?[] | scripted |
modifiersAdded | bool | scripted |
owner | WeakHandle<game.Object> | scripted |
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTIvoid ContinuousAction(game.Object owner, game.Object instigator) overrideRTTIvoid ProcessAction(game.Object owner) RTTIgame.StatModifierData_Deprecated?[] SetStatsToModify() RTTI