class
OverrideRangedAttackPackageEffector
- 2 properties
- 5 functions
Extends game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
attackPackage | game.data.RangedAttackPackage_Record? | 0x0 | scripted |
weaponAttachmentSource | game.data.Item_Record? | 0x10 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "OverrideRangedAttackPackageEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (OverrideRangedAttackPackageEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OverrideRangedAttackPackageEffector_Initialize( OverrideRangedAttackPackageEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "OverrideRangedAttackPackageEffector", "RepeatedAction;GameObject", (OverrideRangedAttackPackageEffector_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OverrideRangedAttackPackageEffector_RepeatedAction( OverrideRangedAttackPackageEffector self, game.Object? owner );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "OverrideRangedAttackPackageEffector", "ActionOn;GameObject", (OverrideRangedAttackPackageEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OverrideRangedAttackPackageEffector_ActionOn( OverrideRangedAttackPackageEffector self, game.Object? owner );void ActionOff(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "OverrideRangedAttackPackageEffector", "ActionOff;GameObject", (OverrideRangedAttackPackageEffector_ActionOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OverrideRangedAttackPackageEffector_ActionOff( OverrideRangedAttackPackageEffector self, game.Object? owner );bool HasRequiredAttachmentMod(game.weapon.Object weaponObject)RTTIre.Hooks.Place( "OverrideRangedAttackPackageEffector", "HasRequiredAttachmentMod;WeaponObject", (OverrideRangedAttackPackageEffector_HasRequiredAttachmentMod x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OverrideRangedAttackPackageEffector_HasRequiredAttachmentMod( OverrideRangedAttackPackageEffector self, game.weapon.Object? weaponObject );