NewPerksSkillBarLogicController
Base: ink.VirtualCompoundItemController
None.
| Property | Type | |
|---|---|---|
statsProgressWidget | ink.WidgetReference | scripted |
levelsContainer | ink.CompoundWidgetReference | scripted |
data | ProficiencyDisplayData? | scripted |
requestedSkills | int | scripted |
statsProgressController | WeakHandle<StatsProgressController> | scripted |
levelsControllers | WeakHandle<NewPerksSkillLevelLogicController>[] | scripted |
bool OnInitialize() RTTIbool OnDataChanged(string value) RTTIvoid UnregisterAllCallbacks() RTTIvoid UpdateSkillsCount() RTTIbool OnSkillLevelSpawned(ink.Widget widget, IScriptable userData) RTTIvoid SetSkillLevelData(WeakHandle<NewPerksSkillLevelLogicController> controller, WeakHandle<LevelRewardDisplayData> levelData) RTTIstring GetSkillDesciption(game.data.ProficiencyType proficiency) RTTIbool OnSkillOverOver(ink.PointerEvent e) RTTIbool OnSkillHoverOut(ink.PointerEvent e) RTTIbool OnHoverOver(ink.PointerEvent e) RTTIbool OnHoverOut(ink.PointerEvent e) RTTI