NewPerksScreenInitData
Base: IScriptable
None.
| Property | Type | |
|---|---|---|
stat | game.data.StatType | scripted |
attribute | TDBID | scripted |
attributeData | WeakHandle<game.data.AttributeData_Record> | scripted |
perkMenuAttribute | PerkMenuAttribute | scripted |
isPlayerInCombat | bool | scripted |
None.