NewPerksPerkContainerLogicController
Base: ink.WidgetLogicController
None.
| Property | Type | |
|---|---|---|
slotIdentifier | game.data.NewPerkSlotType | scripted |
perkWidget | ink.WidgetReference | scripted |
wiresConnections | NewPerksWireConnection[] | scripted |
bool OnInitialize() RTTIgame.data.NewPerkSlotType GetSlotIdentifier() RTTIink.WidgetReference GetPerkWidget() RTTIWeakHandle<NewPerksPerkItemLogicController> GetPerkWidgetController() RTTIvoid SetEnabled(bool value) RTTIvoid SetLinesState(game.data.NewPerkSlotType perk) RTTIvoid SetLinesState(game.data.NewPerkSlotType slot, NewPerksWireState state) RTTIvoid ClearLines() RTTIvoid AddLine(game.data.NewPerkSlotType lineTarget, WeakHandle<game.data.NewPerk_Record>[] perks) RTTIbool ConnectionDependanciesMet(NewPerksWireConnection connection, WeakHandle<game.data.NewPerk_Record>[] perks) RTTIWeakHandle<game.data.NewPerk_Record> GetPerkBySlotType(game.data.NewPerkSlotType slotType, WeakHandle<game.data.NewPerk_Record>[] perks) RTTIink.WidgetReference[] GetWires(game.data.NewPerkSlotType target) RTTIink.WidgetReference[] GetWiresWithTargetBlacklist(game.data.NewPerkSlotType[] targetBlacklist) RTTIbool AreAnyWiresActive() RTTIbool AreConnectionWiresVisible(NewPerksWireConnection connection) RTTI