NetworkMinigameProgramController
Base: ink.WidgetLogicController
NetworkMinigameBasicProgramController
| Property | Type | |
|---|---|---|
text | ink.TextWidgetReference | scripted |
commandElementSlotsContainer | ink.WidgetReference[] | scripted |
elementLibraryName | CName | scripted |
completedMarker | ink.WidgetReference | scripted |
imageRef | ink.ImageWidgetReference | scripted |
slotList | List | scripted |
data | ProgramData | scripted |
animProxy | ink.anim.Proxy? | scripted |
bool OnInitialize() RTTIvoid Spawn(ProgramData data) RTTIvoid UpdatePartialCompletionState(ProgramProgressData progress) RTTIvoid SetHighlightedUpUntil(int[] lastHighlighted) RTTIvoid ShowCompleted(bool revealLocalizedName) RTTIProgramData GetData() RTTIvoid RefreshImage() RTTIvoid PlayAnim(CName anim) RTTI