NPCRecordHasVisualTag
Base: game.IScriptablePrereq
None.
| Property | Type | |
|---|---|---|
visualTag | CName | scripted |
hasTag | bool | scripted |
void Initialize(TDBID recordID) overrideRTTIbool IsOnRegisterSupported() overrideRTTIbool IsFulfilled(ScriptGameInstance game, IScriptable context) overrideRTTI