ModifyStaminaHandlerEffector
Base: game.Effector
None.
| Property | Type | |
|---|---|---|
opSymbol | CName | scripted |
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTIvoid Uninitialize(ScriptGameInstance game) overrideRTTIvoid ActionOn(game.Object owner) overrideRTTIvoid ActionOff(game.Object owner) overrideRTTI