KiroshiHighlightEffector
Base: HighlightEffector
None.
| Property | Type | |
|---|---|---|
onlyWhileAiming | bool | scripted |
onlyClosestToCrosshair | bool | scripted |
onlyClosestByDistance | bool | scripted |
aimingStatListener | KiroshiEffectorIsAimingStatListener? | scripted |
techPreviewStatListener | KiroshiEffectorTechPreviewStatListener? | scripted |
slotCallback | KiroshiHighlightEffectorCallback? | scripted |
slotListener | game.AttachmentSlotsScriptListener? | scripted |
IsAiming | bool | scripted |
isTechWeaponEquipped | bool | scripted |
isMeleeWeaponEquipped | bool | scripted |
isTechPreviewEnabled | bool | scripted |
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTIvoid Uninitialize(ScriptGameInstance game) overrideRTTIvoid InitializeListeners() RTTIvoid ContinuousAction(game.Object owner, game.Object instigator) overrideRTTIvoid ProcessHighlight(game.TargetSearchQuery searchQuery) overrideRTTIvoid RevealClosestToCrosshair(game.Object owner, game.TargetSearchQuery query) RTTIvoid RevealClosestByDistance(game.Object owner, game.TargetSearchQuery query) RTTI