JournalNotificationQueue class

JournalNotificationQueue

Inheritance

Base: game.ui.GenericNotificationGameController

Derived

None.

Properties

PropertyType
showDurationfloat scripted
currencyNotificationCName scripted
shardNotificationCName scripted
itemNotificationCName scripted
questNotificationCName scripted
genericNotificationCName scripted
journalMgrWeakHandle<game.JournalManager> scripted
newAreablackboardWeakHandle<game.IBlackboard> scripted
newAreaDefUI_MapDef? scripted
newAreaIDred.CallbackObject? scripted
tutorialBlackboardWeakHandle<game.IBlackboard> scripted
tutorialDefUIGameDataDef? scripted
tutorialIDred.CallbackObject? scripted
tutorialDataIDred.CallbackObject? scripted
isHiddenByTutorialbool scripted
customQuestNotificationblackBoardIDred.CallbackObject? scripted
customQuestNotificationblackboardDefUI_CustomQuestNotificationDef? scripted
customQuestNotificationblackboardWeakHandle<game.IBlackboard> scripted
transactionSystemWeakHandle<game.TransactionSystem> scripted
playerPuppetWeakHandle<game.Object> scripted
activeVehicleBlackboardWeakHandle<game.IBlackboard> scripted
mountBBConnectionIdred.CallbackObject? scripted
isPlayerMountedbool scripted
blackboardWeakHandle<game.IBlackboard> scripted
uiSystemBBUI_SystemDef? scripted
uiSystemIdred.CallbackObject? scripted
trackedMappinIdred.CallbackObject? scripted
uiSystemgame.ui.GameSystemUI? scripted
shardTransactionListenerWeakHandle<game.InventoryScriptListener> scripted

Functions