ItemsDeviceOperation
Base: DeviceOperationBase
None.
| Property | Type | |
|---|---|---|
items | SInventoryOperationData[] | scripted |
void Execute(WeakHandle<game.Object> owner) overrideRTTIvoid Restore(WeakHandle<game.Object> owner) overrideRTTIvoid ResolveItems(SInventoryOperationData[] itemsArg, WeakHandle<game.Object> owner) RTTI