ItemInPaperdollSlotCallback
Base: game.AttachmentSlotsScriptCallback
None.
| Property | Type | |
|---|---|---|
paperdollPuppet | WeakHandle<game.Puppet> | scripted |
void SetPuppetRef(game.Puppet puppet) RTTIvoid OnItemEquipped(TDBID slot, game.ItemID item) overrideRTTIvoid OnItemUnequipped(TDBID slot, game.ItemID item) overrideRTTIvoid ResetInnerChest(TDBID slot, game.ItemID item) RTTI