ItemAddedInventoryCallback
Base: game.InventoryScriptCallback
None.
| Property | Type | |
|---|---|---|
notificationQueue | WeakHandle<ItemsNotificationQueue> | scripted |
void OnItemNotification(game.ItemID item, WeakHandle<game.ItemData> itemData) overrideRTTICName GetItemRarity(WeakHandle<game.ItemData> data) RTTI