InventoryItemPartDisplay class
InventoryItemPartDisplay
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
PartIconImage | ink.ImageWidgetReference | scripted |
Rarity | ink.WidgetReference | scripted |
TexturePartName | CName | scripted |
attachmentData | game.InventoryItemAttachments? | scripted |
Functions
void Setup(game.InventoryItemAttachments attachmentDataArg)RTTIvoid UpdateTexture()RTTIvoid UpdateMounted()RTTIvoid SetRarity()RTTIstatic CName GetCorrespondingTexturePartName(WeaponPartType weaponPartType)staticRTTI global