InspectableObjectComponent
Base: game.ScriptableComponent
None.
| Property | Type | |
|---|---|---|
factToAdd | CName | scripted |
itemID | string | scripted |
offset | float | scripted |
adsOffset | float | scripted |
timeToScan | float | scripted |
slot | string | scripted |
InspectableObjectComponentPS? GetPS() overrideRTTIvoid InspectObject(game.Object activator) RTTIbool OnInspectEvent(ObjectInspectEvent evt) RTTIvoid GiveInspectableItem(game.Object activator) RTTIbool OnInspectItem(InspectItemInspectionEvent evt) RTTIbool OnLootItem(InspectItemInspectionEvent evt) RTTIvoid SetInspectableObjectState(bool b) RTTI